Category: Digital Media, Technology

Please use the comments to demonstrate your own ignorance, unfamiliarity with empirical data and lack of respect for scientific knowledge. Be sure to create straw men and argue against things I have neither said nor implied. If you could repeat previously discredited memes or steer the conversation into irrelevant, off topic discussions, it would be appreciated. Lastly, kindly forgo all civility in your discourse . . . you are, after all, anonymous.

6 Responses to “Apple iOS by the Numbers”

  1. wunsacon says:

    Don’t post stories of Apple’s success in the mobile devices space or else Reggie Middleton’s head will explode. (I kid, Reggie. I kid…)

  2. wunsacon says:

    Geez! You’re gonna make me buy a bigger monitor, BR! ;-)

  3. jaymaster says:

    Pretty good.

    But there were two 2 for 1 stock splits during Jobs’ recent tenure that I’m pretty sure they didn’t include in their stock valuation numbers.

    So that $3.19 in 1997 is actually worth around $1500 now.

  4. WaltFrench says:

    I’m as much a fan of Apple as anybody but note that there’s NOTHING here about why, let alone how, Apple is going to be so fabulously successful the NEXT 15 years. Every one of Apple’s markets are highly competitive and Apple’s #1 advantage, high-quality software, can be, with enough time and money, replicated. Likewise, operational expertise, recently cited as more important than their designs in keeping costs low enough to make good profits with high-quality devices that others have a hard time matching.

    What I love most about Apple is how it looks like they EARN their growth, and we cheerleaders get to grok a bit of what can help US be successes.

  5. readerOfTeaLeaves says:

    Walt French, consider that in 2008 developers who had been working on MS related apps started moving to write things for Apple’s iOS iPhone. Developers who had worked on other platforms began gravitating to Apple code to write new apps. If you followed BR’s links in recent months about RIM’s problems, you’d have read that company has lost developers to Apple’s system.

    Basically, all device creators compete for developers to build apps for their platforms. IIRC, the Apple Annual developer conference sold out for the first time in 2008, one year after the release of iPhone. In 2009, it sold out in a month. In 2010, it sold out in 8 days. In 2011, it sold out in 12 hours (!). (I am offering data that I recall from a conversation, so these numbers are not 100% accurate, but you get the idea.)

    Until you hear about a huge surge of developers moving to RIM, or to WP7 (MS, Nokia), don’t expect those devices to offer the range of apps that are already available on Apple devices. Googorola appears best situated to compete with Apple for app developers, but to be attractive they need more Android owners buying apps.

    Whoever gets the best, smartest, most productive developers has the edge.
    Apple has been building it’s developer base, as has Google.
    Consider podcasts, iTunesU, iBooks… I can’t think of anyone else with the kind of content distribution system that Apple has created. Some generate profit; the rest generate goodwill and customer data.

  6. RC says:

    For those who think that “Apps” are going to the going to make Apple products continue to outperform are in for rude awakening soon. The really important app, the only one that really matters was invented a long time back it is called the “browser”.

    Soon when people realize that Apple iPad is a fashion product and not a technology product, they will turn to the cheaper alternatives in droves. There will be still people buying Apple iPods, just the same way people by “True Religion” jeans but it will be back to a niche player.

    The problem with “cool” products is that it is no longer “cool” when everyone’s got it.

    Besides if tablets are here to stay then there cant be just 1 player in it. No sustainable market has only 1 option to choose from.